Does Not Bow
Rate of Fire
Does Not Bow is a Auto Rifles in Destiny.
A Kell cut off his arms. He built himself new ones. Then he killed the Kell with them.
Does Not Bow Information
- Archetype: ??
- Upgraded With: ??
- Note: ??
Does Not Bow Location / Where to Find
This item can drop as a Strike reward. Exotic items can only drop from the most challenging Strike playlist.
Quick unassisted kills with this weapon reduce grenade and melee cooldown.
Kills with this weapon grant a brief boost to the sprint's top speed.
This weapon has increased stability.
Kills with this weapon grant bonus damage for a short time.
This weapon gains increased reload and handling when two or more enemies are in close proximity.
This weapon gains improved range and handling for a short time after revival.
This weapon becomes more accurate as your health gets lower.
When zoomed, this weapon fires slower, but causes additional damage.
The bottom half of each magazine causes additional damage.
Melee kills while this weapon is equipped have a chance to refill the magazine.
Kills with this weapon reduce the cooldown of your grenade.
Increased accuracy, handling and damage resistance when shooting this weapon from behind cover.
This weapon gains better target acquisition.
This weapon has bonus accuracy while firing from the hip.
Readying this weapon grants a brief period of bonus accuracy.
Improved accuracy while airborne.
Consume a more powerful Weapon to boost the Attack value of this Weapon.
This weapon causes Kinetic damage.
Kills with this weapon while critically wounded have a chance to start regenerating health.
This weapon grows more accurate the longer it is fired.
Aiming this weapon increases its effective range.
This weapon's magazine will be refilled whenever you unleash your Super.
Increases the reload speed of this weapon when its mag is empty.
This weapon gains bonus damage when three or more enemies are in close proximity.
Radar stays active while aiming down this weapon's sights.
Selectable Perks 1
Agile scope. Modest zoom. Light and snappy.
Agile sight. Lightning-fast handling.
Mid-range scope. Good effective range and recoil control. Heavy and slow.
Snapshot sight. Enhanced target acquisition.
Agile sight. For smooth engagement in close quarters.
Flexible sight. Enhances handling, range, and recoil control.
Accurized sight. For precise fire.
Precision sight. Highest zoom in class. Enhanced range.
Stable sight. Optimized for excellent recoil control.
Snapshot sight. Excellent handling. Superb target acquisition.
Selectable Perks 2
Increased Magazine Size Slower Reload
These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
This weapon has a chance to stun Fallen Captains.
This weapon deals a small amount of bonus damage to Fallen enemies.
Faster Reload Reduced Magazine Size
Increases weapon stability.
This weapon is effective at an extended range.
Increased Stability Reduced Range
This weapon deals bonus damage against Cabal Centurions.
Increased Stability, Faster Handling Reduced Range
When held, this weapon grants +2 character Agility.
This weapon deals bonus damage against Hive Wizards.
This weapon deals bonus damage against Fallen Captains.
Faster Reload Reduced Range
This weapon has extremely low recoil.
Increased Range Reduced Stability
Increased Range Slower Reload
Increased Range and Stability Slower Reload, Reduced Magazine Size
Reload this weapon quickly.
This weapon deals bonus damage against Vex Minotaurs.
This weapon deals bonus damage against Taken enemies.
Multiplier and Archetype
( Note: These are the ranges of values for each Archetype. Each Auto Rifle has its own values, but will fall between the ranges of its matching archetype)
|Archetype||RPM||Damage||Range (meters)||Stability||ADS (seconds)||Reload (seconds)||Magazine (rounds)||Max Ammo|