The Vacancy

Attack

300

Rate of Fire

??

Impact

95

Range

40

Stability

72

Reload

55

Magazine

6

The Vacancy is a Fusion Rifles in Destiny.

 

 

An advanced energy weapon, named and sanctified by the leaders of the Future War Cult.

 

The Vacancy Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

The Vacancy Location / Where to Find

 

 

Primary Perks

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Hot Swap

Readying this weapon grants a brief period of bonus accuracy.

 

Infuse

Consume a more powerful Weapon to boost the Attack value of this Weapon.

 

Replenish

This weapon's magazine will be refilled whenever you unleash your Super.

 

Void

This weapon causes Void damage.

 

Selectable Perks 1

Accelerated Coils

Reduces weapon charge time in exchange for slightly decreased damage.

 

Braced Frame

Increased Stability Reduced Magazine Size

 

Enhanced Battery

Increases magazine size.

 

Hand-laid Stock

Increased Stability Reduced Range

 

Injection Mold

Increased Stability, Faster Handling Reduced Range

 

Lightweight

When held, this weapon grants +2 character Agility.

 

Oiled Frame

Faster Reload Reduced Range

 

Quickdraw

This weapon can be drawn unbelievably fast.

 

Single Point Sling

Switch weapons faster. Move quicker while aiming.

 

Skip Rounds

Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.

 

Snapshot

Aiming this weapon is incredibly fast.

 

Selectable Perks 2

Candle IS2

Minimal iron sights. Improves weapon handling.

 

Flash HS4

Omolon imaging technology. Highlights enemy targets.

 

Spark IS6

Omolon holo sights. Improves weapon handling.

 

Torch HS2

Omolon close quarters combat sights. Improved target acquisition.

 

Selectable Perks 3

Danger Close

This weapon gains increased reload and handling when two or more enemies are in close proximity.

 

Exhumed

This weapon gains improved range and handling for a short time after revival.

 

Eye of the Storm

This weapon becomes more accurate as your health gets lower.

 

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Surrounded

This weapon gains bonus damage when three or more enemies are in close proximity.

 

Underdog

This weapon gains a boost to range and handling when health is low.

 

Unflinching

It's easier to aim under fire using this weapon.

 

 

Multiplier and Archetype

 

 

Archetype RPM Damage Velocity (meters per second) Charge Time ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 387 or 419 268 or 256 247-273 40-60 0.236-0.267 2.70-2.97 5-7 10-18
Lightweight 438 or 480 250 or 238 231-259 65-85 0.200-0.230 2.46-2.68 3-5 5-11
Precise 355 or 387 280 or 268 239-266 15-35 0.268-0.300 2.78-3.04 5-6 6-11
Rapid 458 or 504 244 or 232 224-251 80-100 0.288-0.313 2.91-3.22 6-8 6-12
Powerful 341 or 355 292 or 280 291-319 0-20 0.270-0.300 2.84-3.13 4-5 6-10

 

 

|  Bandit Mk. 24  |

 

 




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