FEVER AND REMEDY

Attack

365

Rate of Fire

22

Impact

81

Range

35

Stability

41

Reload

43

Magazine

11

FEVER AND REMEDY is a Hand Cannons in Destiny.

 

 

~replicate(encourage)~ strongly ~enhance sig(EscherZhang)~

 

FEVER AND REMEDY Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

FEVER AND REMEDY Location / Where to Find

  • ??

 

 

Primary Perks

Infuse

Consume a more powerful Weapon to boost the Attack value of this Weapon.

 

Quick Reaction

Gain increased Agility while the Reactive Reload perk is active.

 

Reactive Reload

Reloading this weapon after a kill grants a damage bonus for a short time.

 

Solar

This weapon causes Solar damage.

 

Whirlwind's Curse

This weapon does bonus damage against Fallen. Bonus Agility when this weapon is equipped.

 

Selectable Perks 1

Hammer Forged

Improved range and accuracy.

 

Reinforced Barrel

Increased Range Reduced Stability

 

Speed Reload

Reload this weapon quickly.

 

Selectable Perks 2

Accurized Ballistics

More range and impact. Increased recoil.

 

Field Choke

More range and impact. Increased recoil.

 

Smart Drift Control

Predictable and controllable recoil. Penalty to range.

 

 

Multiplier and Archetype

 

Precision Damage Multiplier Flinch Multiplier Base Zoom
1.5x 1.75x 1.7x

 

Note: These are the ranges of values for each Archetype. Each Hand Cannon has its own values, but will fall between the ranges of its matching archetype.

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 138 47 23.1-24.9 31-49 0.203-0.233 3.43-3.76 4-12 16-60
Lightweight 164 42 22.1-23.9 26-44 0.167-0.197 3.13-3.40 4-12 16-60
Precise 138 47 24.6-26.4 31-49 0.220-0.247 3.35-3.66 4-12 16-60
Powerful 120 52 26.1-27.9 11-24 0.236-0.267 3.61-3.97 4-12 16-60

 

 

|  Bandit Mk. 24  |

 

 




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