Hunter Hunter1.jpg


hunter_icon.jpg Hunters are descended from and old remnant military forces known as toukomane rangers those who survived became full time guardians/guardians who where commanders in the FOTC or forces of the city the city's military Quick on the trigger and deadly with a blade, Hunters stalk battlefields as if they were hunting prey. Cunning and ruthless, they prize the undiscovered and prepare for the unexpected, channeling their powers by intuition and gut instinct.
Hunters are a Guardian class with specialization in stealth and sniping. Their armor is a mix of armor and cloth with hoods and capes factoring heavily into their design. Long ranged, speed and covert class also capable of wielding a personal ghost. Hunters are lightly armored but highly offensive.

Main stats: Intelligence and Discipline - Strength only affects your throwing knife ability.

  • "Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You're no outlaw—at least, not anymore—but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever."
  • "You are a master of the frontier. Stalk and kill your enemies with ruthless precision"

Subclasses

gunslinger.jpg
Gunslinger - This focus grants a DPS role to the Hunter, and relies on high single-target damage, and is centered around the Golden Gun super ability. "Summon a flaming pistol which disintegrates enemies with Solar Light."
incendiary_grenade.png double_jump.png golden_gun.png throwing_knife.png path_forgotten.png scavanger.png way_of_the_drifter.png chain_of_woe.png
swarm_grenade.png better_control.png deadeye.png circle_of_life.png path_forbidden.png keyhole.png way_of_the_fearless.png over_the_horizon.png illumination.png
tripmine_grenade.png triple_jump.png combustion.png incendiary_blade.png path_unknown.png gunslingers_trance.png way_of_the_nomad.png gamblers_dagger.png
higher_jump.png gunfighter.png knife_juggler.png

bladedancer.jpg
Bladedancer - This subclass seems focused on melee and becomes available at level 15 (needs confirmation). "Charge your blade with Arc Light and consume your foes with lightning."
flux_grenade.png double_jump.png arc_blade.png blink_strike.png path_forgotten.png fleet_footed.png way_of_the_drifter.png encore.png
skip_grenade.png higher_jump.png showstopper.png backstab.png path_forbidden.png quick_draw.png way_of_the_fearless.png stalker.png illumination.png
arcbolt_grenade.png better_control.png razors_edge.png escape_artist.png path_unknown.png shadowjack.png way_of_the_nomad.png hungering_blade.png
blink.png vanish.png fast_twitch.png

Nightstalker - The Nightstalker subclass will be equipped with the ability to torment and delay the attacks of the charging enemy. The class will be unlocked after completing a quest in The Taken King.
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Supers

Ghost Gun (Golden Gun) - This Super grants the Hunter a powerful Mystical weapon that can one-shot kill most any opponent and can be upgraded with perks to add fire damage.
Arc Blade - A melee attack that allows the Hunter to quickly eliminate multiple targets with the use of their knife.
Shadowshot - Tether a large group of foes to a Void Anchor, slowing and silencing them for your fireteam.

Equipment

All classes have 5 armor slots for helmets, chest plates, gauntlets, boots, and a special Cloaks slots.
Being that Hunters are specialists in stealth and sniping, they are naturally more adept at wielding sniper rifles. They have also been shown primarily utilizing hand cannons; more so than any other class.
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    • Anonymous

      Hunters are very fast I know I am one the armor is really light but in gun slinging try this use the chain of woe x3 combine that with a gun with an outlaw then get gauntlets with and loader the reload will be quick lightning fast use that sometime.

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