1000-Yard Stare |
|
---|---|
Attack |
390 |
Rate of Fire |
19 |
Impact |
31 |
Range |
66 |
Stability |
57 |
Reload |
62 |
Magazine |
4 |
1000-Yard Stare is a Sniper Rifles in Destiny.
You can see everything. You can unsee nothing.
1000-Yard Stare Information
- Archetype: ??
- Upgraded With: ??
- Note: ??
1000-Yard Stare Location / Where to Find
- Nightfall
This item can drop from Nightfall activities.
- Vanguard Quartermaster
Vanguard Quartermaster Roni 55-30 sometimes sells this item in the Tower.
Primary Perks
Quick unassisted kills with this weapon reduce grenade and melee cooldown.
This weapon becomes more accurate as your health gets lower.
Precision kills with this weapon cause the target to explode.
Kills with this weapon reduce the cooldown of your grenade.
Increased accuracy, handling and damage resistance when shooting this weapon from behind cover.
This weapon gains better target acquisition.
Readying this weapon grants a brief period of bonus accuracy.
Consume a more powerful Weapon to boost the Attack value of this Weapon.
This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.
Kills with this weapon while critically wounded have a chance to start regenerating health.
Missing a shot has a chance to return ammo directly to the magazine.
Precision kills with this weapon dramatically increase reload speed.
Chance to return a portion of the magazine after an assist.
Increases the reload speed of this weapon when its mag is empty.
Rapidly landing precision hits will return one round to the magazine.
This weapon gains a boost to range and handling when health is low.
It's easier to aim under fire using this weapon.
This weapon causes Void damage.
Selectable Perks 1
Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
Longest-range scope. Heavy optics for pinpoint sniping.
Mid-zoom precision scope. Increased range and target acquisition. Heavy.
Low-zoom scope. Improved range and handling.
Long-range scope. Excellent target acquisition. Improves weapon range.
Short-range scope. Quick to aim, with good range.
Very long distance scope. Superb target acquisition and recoil control.
Mid-zoom scope. Useful for unpredictable situations.
Improved optics, significantly improved handling.
Improved optics, decreased handling, improved range, slightly decreased stability.
Selectable Perks 2
These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
Increased Magazine Size Reduced Stability
This weapon has a chance to stun Fallen Captains.
This weapon deals a small amount of bonus damage to Fallen enemies.
Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.
Increased Stability Reduced Range
This weapon deals bonus damage against Cabal Centurions.
Increased Stability, Faster Handling Reduced Range
This weapon deals bonus damage against Hive Wizards.
This weapon deals bonus damage against Fallen Captains.
Faster Reload Reduced Range
This weapon has extremely low recoil.
This weapon can be drawn unbelievably fast.
Increased Range Reduced Stability
Increased Range Slower Reload
Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.
Increased Range and Stability Slower Reload, Reduced Magazine Size
Aiming this weapon is incredibly fast.
Reload this weapon quickly.
This weapon deals bonus damage against Vex Minotaurs.
This weapon deals bonus damage against Taken enemies.
Multiplier and Archetype
Archetype | RPM | Damage | Range (meters) | Stability | ADS (seconds) | Reload (seconds) | Magazine (rounds) | Max Ammo |
Balanced | 72 | 137.5 | 13.55-14.95 | 31-49 | 0.37-0.40 | 2.85-3.08 | 3-5 | ?? |
Lightweight | 138 | 71.5 | 12.85-14.30 | 26-44 | 0.333-0.364 | 2.63-2.83 | 3-5 | ?? |
Precise | 113 | 88 | 14.70-16.05 | 31-49 | 0.387-0.413 | 2.79-3.01 | 3-5 | ?? |
Marksman | 60 | 149 | 15.75-17.20 | 11-29 | 0.403-0.433 | 2.97-3.22 | 3-5 | ?? |
| Ruin Wings |
Load more