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1000-Yard Stare

Attack

390

Rate of Fire

19

Impact

31

Range

66

Stability

57

Reload

62

Magazine

4

1000-Yard Stare is a Sniper Rifles in Destiny.

 

 

You can see everything. You can unsee nothing.

 

1000-Yard Stare Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

1000-Yard Stare Location / Where to Find

 

 

Primary Perks

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

 

Eye of the Storm

This weapon becomes more accurate as your health gets lower.

 

Firefly

Precision kills with this weapon cause the target to explode.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Guerilla Fighter

Increased accuracy, handling and damage resistance when shooting this weapon from behind cover.

 

Hidden Hand

This weapon gains better target acquisition.

 

Hot Swap

Readying this weapon grants a brief period of bonus accuracy.

 

Infuse

Consume a more powerful Weapon to boost the Attack value of this Weapon.

 

Last Resort

This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

 

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

 

Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

 

Outlaw

Precision kills with this weapon dramatically increase reload speed.

 

Partial Refund

Chance to return a portion of the magazine after an assist.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Triple Tap

Rapidly landing precision hits will return one round to the magazine.

 

Underdog

This weapon gains a boost to range and handling when health is low.

 

Unflinching

It's easier to aim under fire using this weapon.

 

Void

This weapon causes Void damage.

 

Selectable Perks 1

Ambush SLH25

Agile, snappy scope. Handles beautifully. Rewards a skilled hand.

 

EagleEye SLR20

Longest-range scope. Heavy optics for pinpoint sniping.

 

Hawkeye SLR15

Mid-zoom precision scope. Increased range and target acquisition. Heavy.

 

LongView SLR10

Low-zoom scope. Improved range and handling.

 

LongView SLR20

Long-range scope. Excellent target acquisition. Improves weapon range.

 

ShortGaze SLH10

Short-range scope. Quick to aim, with good range.

 

SightSys SLS20

Very long distance scope. Superb target acquisition and recoil control.

 

TacSys SLS15

Mid-zoom scope. Useful for unpredictable situations.

 

ViewTac SLH20

Improved optics, significantly improved handling.

 

WildHawk SLS20

Improved optics, decreased handling, improved range, slightly decreased stability.

 

Selectable Perks 2

Armor Piercing Rounds

These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.

 

Casket Mag

Increased Magazine Size Reduced Stability

 

Demotion

This weapon has a chance to stun Fallen Captains.

 

Disciplinarian

This weapon deals a small amount of bonus damage to Fallen enemies.

 

Explosive Rounds

Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.

 

Hand-laid Stock

Increased Stability Reduced Range

 

Hannibal

This weapon deals bonus damage against Cabal Centurions.

 

Injection Mold

Increased Stability, Faster Handling Reduced Range

 

Malleus Maleficarum

This weapon deals bonus damage against Hive Wizards.

 

Mutiny

This weapon deals bonus damage against Fallen Captains.

 

Oiled Frame

Faster Reload Reduced Range

 

Perfect Balance

This weapon has extremely low recoil.

 

Quickdraw

This weapon can be drawn unbelievably fast.

 

Reinforced Barrel

Increased Range Reduced Stability

 

Rifled Barrel

Increased Range Slower Reload

 

Skip Rounds

Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.

 

Smallbore

Increased Range and Stability Slower Reload, Reduced Magazine Size

 

Snapshot

Aiming this weapon is incredibly fast.

 

Speed Reload

Reload this weapon quickly.

 

Sword of Aegeus

This weapon deals bonus damage against Vex Minotaurs.

 

Will of Light

This weapon deals bonus damage against Taken enemies.

 

 

Multiplier and Archetype

 

 

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 72 137.5 13.55-14.95 31-49 0.37-0.40 2.85-3.08 3-5 ??
Lightweight 138 71.5 12.85-14.30 26-44 0.333-0.364 2.63-2.83 3-5 ??
Precise 113 88 14.70-16.05 31-49 0.387-0.413 2.79-3.01 3-5 ??
Marksman 60 149 15.75-17.20 11-29 0.403-0.433 2.97-3.22 3-5 ??

 

 

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