Two To The Morgue |
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Attack |
300 |
Rate of Fire |
14 |
Impact |
61 |
Range |
18 |
Stability |
42 |
Reload |
34 |
Magazine |
6 |
Two To The Morgue is a Shotguns in Destiny.
You know the old saying…
Two To The Morgue Information
- Archetype: ??
- Upgraded With: ??
- Note: ??
Two To The Morgue Location / Where to Find
Crucible
This item can drop as a Crucible match reward.
Primary Perks
Quick unassisted kills with this weapon reduce grenade and melee cooldown.
Kills with this weapon grant a brief boost to the sprint's top speed.
Short period of 25% bonus melee damage after landing a hit with this weapon.
Kills with this weapon grant bonus damage for a short time.
This weapon gains increased reload and handling when two or more enemies are in close proximity.
This weapon gains improved range and handling for a short time after revival.
The last round in a magazine deals bonus damage.
This weapon can be fired in full auto mode.
Kills with this weapon reduce the cooldown of your grenade.
Consume a more powerful Weapon to boost the Attack value of this Weapon.
This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.
Kills with this weapon while critically wounded have a chance to start regenerating health.
Kills with this weapon have the chance to grant bonus reserve ammo.
Aiming this weapon increases its effective range.
This weapon's magazine will be refilled whenever you unleash your Super.
Chance to refill this weapon's magazine when critically wounded.
This weapon gains bonus damage when three or more enemies are in close proximity.
This weapon gains a boost to range and handling when health is low.
This weapon causes Void damage.
Selectable Perks 1
More range and impact. Increased recoil.
More predictable recoil. Enhanced impact. Shorter range and more recoil.
Greatly reduced recoil. Significant penalty to range.
More range and impact. Increased recoil.
More predictable recoil. Slight boosts to range and impact. More recoil.
Predictable and controllable recoil. Penalty to range.
Increased recoil. Boost to range.
Less recoil. Penalty to Impact.
Selectable Perks 2
Increases weapon stability.
Reload this weapon even faster.
Increased Stability Reduced Range
Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
Increased Stability, Faster Handling Reduced Range
When held, this weapon grants +2 character Agility.
Faster Reload Reduced Range
This weapon can be drawn unbelievably fast.
Increased Range Reduced Stability
Increased Range Slower Reload
Switch weapons faster. Move quicker while aiming.
Increased Range and Stability Slower Reload, Reduced Magazine Size
Multiplier and Archetype
Precision Damage Multiplier | Flinch Multiplier | Base Zoom |
1.25x | 1x | 1.2x |
( Note: These are the ranges of values for each Archetype. Each Shotgun has its own values, but will fall between the ranges of its matching archetype)
Archetype | RPM | Damage | Range (meters) | Stability | ADS (seconds) | Reload (seconds per round) | Magazine (rounds) | Max Ammo |
Balanced | 64 | 190 | 5.62-5.98 | 31-49 | 0.27-0.30 | 0.62-0.75 | 3-6 | 6-13 |
Lightweight | 90 | 176 | 5.42-5.78 | 26-44 | 0.233-0.264 | 0.53-0.62 | 3-6 | 3-10 |
Precise | 53 | 205 | 5.92-6.28 | 31-49 | 0.287-0.313 | 0.60-0.72 | 3-6 | 5-12 |
Powerful | 45 | 219 | 6.22-6.58 | 11-29 | 0.303-0.333 | 0.69-0.85 | 3-6 | 4-11 |
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