The Wounded

Attack

380

Rate of Fire

37

Impact

48

Range

74

Stability

49

Reload

66

Magazine

16

The Wounded is a Scout Rifles in Destiny.

 

 

A marksman's weapon, named and sanctified by the Future War Cult's leaders.

 

The Wounded Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

The Wounded Location / Where to Find

  • Future War Cult Vendor

    Gain reputation with Lakshmi-2 of the Future War Cult faction to access this item.

  • Nightfall

    This item can drop from Nightfall activities.

  • Rise of Iron

    This item is granted by playing Rise of Iron activities.

 

 

Primary Perks

Crowd Control

Kills with this weapon grant bonus damage for a short time.

 

Firefly

Precision kills with this weapon cause the target to explode.

 

Hidden Hand

This weapon gains better target acquisition.

 

Infuse

Consume a more powerful Weapon to boost the Attack value of this Weapon.

 

Kinetic

This weapon causes Kinetic damage.

 

Zen Moment

Causing damage with this weapon increases its stability.

 

Selectable Perks 1

Focus Lens FLA5

Sharpshooter scope. Long range, with enhanced target acquisition. Surprisingly light.

 

MD-Reflex

Significantly improved handling.

 

OEG

Slightly improved optics, improved handling.

 

OEG Riflescope

Improved optics, improved range

 

Ranged Lens RLR5

Precision scope. Superb effective range. Heavy, with poor recoil control.

 

Ranged Lens RLS3

Mid-range scope. Good effective range and recoil control. Heavy and slow.

 

Red Dot-ORA

Slightly improved optics, improved handling

 

Red Dot-ORA2

Slightly improved optics, improved handling.

 

Reflex

Slightly improved optics, improved aim assist.

 

Selectable Perks 2

Hammer Forged

Improved range and accuracy.

 

Outlaw

Precision kills with this weapon dramatically increase reload speed.

 

Perfect Balance

This weapon has extremely low recoil.

 

Smallbore

Increased Range and Stability Slower Reload, Reduced Magazine Size

 

Third Eye

Radar stays active while aiming down this weapon's sights.

 

Triple Tap

Rapidly landing precision hits will return one round to the magazine.

 

Unflinching

It's easier to aim under fire using this weapon.

 

Selectable Perks 3

Armor Piercing Rounds

These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.

 

Explosive Rounds

Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.

 

Extended Mag

A larger magazine.

 

Full Auto

This weapon can be fired in full auto mode.

 

High Caliber Rounds

Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.

 

Lightweight

When held, this weapon grants +2 character Agility.

 

Quickdraw

This weapon can be drawn unbelievably fast.

 

Snapshot

Aiming this weapon is incredibly fast.

 

 

Multiplier and Archetype

 

 

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 180 31.4 34.7-37.3 31-49 0.273-0.333 2.47-2.71 17-19  
Lightweight 200 28.3 33.1-35.9 26-44 0.237-0.268 2.25-2.45 11-13  
Precise 180 31.4 36.9-39.7 31-49 0.290-0.338 2.41-2.63 13-15  
Rapid 257 22.0 32.4-35.1 21-39 0.338-0.370 2.66-2.94 15-19  
Marksman 150 37.7 39.1-41.9 11-29 0.338-0.368 2.59-2.85 11-15  

 

 

|  Bandit Mk. 24  |

 

 




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