The Villainy

Attack

300

Rate of Fire

66

Impact

14

Range

39

Stability

65

Reload

71

Magazine

27

The Villainy is a Pulse Rifles in Destiny.

 

 

A burst-fire weapon, named and sanctified by the leaders of the Future War Cult.

 

The Villainy Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

The Villainy Location / Where to Find

  • Future War Cult Vendor

    Gain reputation with Lakshmi-2 of the Future War Cult faction to access this item.

  • Nightfall

    This item can drop from Nightfall activities.

 

 

Primary Perks

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

 

Counterbalance

This weapon has increased stability.

 

Danger Close

This weapon gains increased reload and handling when two or more enemies are in close proximity.

 

Exhumed

This weapon gains improved range and handling for a short time after revival.

 

Eye of the Storm

This weapon becomes more accurate as your health gets lower.

 

Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

 

Glass Half Full

The bottom half of each magazine causes additional damage.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Headseeker

Body shots with this weapon increase precision damage for a short time.

 

Infuse

Consume a more powerful Weapon to boost the Attack value of this Weapon.

 

Kinetic

This weapon causes Kinetic damage.

 

Last Resort

This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

 

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

 

Outlaw

Precision kills with this weapon dramatically increase reload speed.

 

Partial Refund

Chance to return a portion of the magazine after an assist.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Secret Round

Missing a shot from this weapon's burst will fire a fourth shot.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Surrounded

This weapon gains bonus damage when three or more enemies are in close proximity.

 

Third Eye

Radar stays active while aiming down this weapon's sights.

 

Selectable Perks 1

Focus Lens FLA5

Sharpshooter scope. Long range, with enhanced target acquisition. Surprisingly light.

 

Focus Lens FLS2

Agile scope. Modest zoom. Light and snappy.

 

QuickDraw IS

Agile sight. Lightning-fast handling.

 

Ranged Lens RLR5

Precision scope. Superb effective range. Heavy, with poor recoil control.

 

Red Dot-OAS

Snapshot sight. Enhanced target acquisition.

 

Red Dot-OES

Agile sight. For smooth engagement in close quarters.

 

Red Dot-ORES

Flexible sight. Enhances handling, range, and recoil control.

 

Red Dot-ORS

Accurized sight. For precise fire.

 

Red Dot-ORS1

Precision sight. Highest zoom in class. Enhanced range.

 

TrueSight IS

Flexible sight. Light, with good recoil control. Strong target acquisition.

 

Selectable Perks 2

Braced Frame

Increased Stability Reduced Magazine Size

 

Casket Mag

Increased Magazine Size Reduced Stability

 

Feather Mag

Faster Reload Reduced Magazine Size

 

Fitted Stock

Increases weapon stability.

 

Hand Loaded

This weapon is effective at an extended range.

 

Hand-laid Stock

Increased Stability Reduced Range

 

Injection Mold

Increased Stability, Faster Handling Reduced Range

 

Lightweight

When held, this weapon grants +2 character Agility.

 

Oiled Frame

Faster Reload Reduced Range

 

Perfect Balance

This weapon has extremely low recoil.

 

Reinforced Barrel

Increased Range Reduced Stability

 

Skip Rounds

Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.

 

Smallbore

Increased Range and Stability Slower Reload, Reduced Magazine Size

 

Speed Reload

Reload this weapon quickly.

 

 

Multiplier and Archetype

 

 

( Note: These are the ranges of values for each Archetype. Each Pulse Rifle has its own values, but will fall between the ranges of its matching archetype)

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 360 15.4 27.1-29.9 41-59 0.27-0.30 2.47-2.71 27-33 ?
Lightweight 415 13.4 25.6-28.3 36-54 0.232-0.264 2.25-2.45 18-24 ?
Stable 318 17.5 26.4-29.1 71-89 0.30-0.333 2.53-2.78 24-3 ?
Precise 360 15.4 29.4-32.1 41-59 0.288-0.313 2.41-2.64 21-27 ?
Rapid 450 12.2 24.9-27.7 31-49 0.32-0.348 2.66-2.94 27-30 ?
Marksman 318 17.5 31.7-34.4 36-54 0.303-0.333 2.59-2.85 21-24 ?

 

 

 

|  Bandit Mk. 24  |

 

 




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