THE SWARM |
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Attack |
300 |
Rate of Fire |
66 |
Impact |
53 |
Range |
15 |
Stability |
60 |
Reload |
26 |
Magazine |
35 |
THE SWARM is a Machine Guns in Destiny.
Hunger is the all of it, and it is all of hunger.
THE SWARM Information
- Archetype: ??
- Upgraded With: ??
- Note: ??
THE SWARM Location / Where to Find
Vanguard Quartermaster
Vanguard Quartermaster Roni 55-30 sometimes sells this item in the Tower.
Primary Perks
Quick unassisted kills with this weapon reduce grenade and melee cooldown.
This weapon has increased stability.
Kills with this weapon grant bonus damage for a short time.
This weapon gains increased reload and handling when two or more enemies are in close proximity.
This weapon becomes more accurate as your health gets lower.
Kills with this weapon increase reload speed for a short time.
Kills with this weapon reduce the cooldown of your grenade.
Increased accuracy, handling and damage resistance when shooting this weapon from behind cover.
This weapon gains better target acquisition.
This weapon has bonus accuracy while firing from the hip.
Readying this weapon grants a brief period of bonus accuracy.
Consume a more powerful Weapon to boost the Attack value of this Weapon.
This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.
Kills with this weapon while critically wounded have a chance to start regenerating health.
This weapon grows more accurate the longer it is fired.
Aiming this weapon increases its effective range.
Increases the reload speed of this weapon when its mag is empty.
This weapon gains bonus damage when three or more enemies are in close proximity.
This weapon gains a boost to range and handling when health is low.
This weapon causes Void damage.
Selectable Perks 1
More range and impact. Increased recoil.
More predictable recoil. Enhanced impact. Shorter range and more recoil.
Greatly reduced recoil. Significant penalty to range.
More range and impact. Increased recoil.
More predictable recoil. Slight boosts to range and impact. More recoil.
Predictable and controllable recoil. Penalty to range.
Increased recoil. Boost to range.
Less recoil. Penalty to Impact.
Selectable Perks 2
These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
Increased Stability Reduced Magazine Size
Increases weapon stability.
Increased Stability Reduced Range
Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
Increased Stability, Faster Handling Reduced Range
Faster Reload Reduced Range
This weapon has extremely low recoil.
This weapon can be drawn unbelievably fast.
Increased Range Reduced Stability
Increased Range Slower Reload
Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.
Increased Range and Stability Slower Reload, Reduced Magazine Size
Reload this weapon quickly.
Multiplier and Archetype
Precision Damage Multiplier | Flinch Multiplier | Base Zoom |
1.5x | 2x | 1.5x |
Archetype | RPM | Damage | Range (meters) | Stability | ADS (seconds) | Reload (seconds) | Magazine (rounds) | Max Ammo |
Balanced | 600 | 23.8 | 22.6-24.9 | 31-49 | 0.402-0.432 | 5.02-5.43 | 46-58 | ?? |
Stable | 360 | 39.7 | 22.0-24.2 | 41-59 | 0.432-0.468 | 5.13-5.57 | 27-35 | ?? |
Precise | 450 | 31.7 | 24.5-26.8 | 31-49 | 0.420-0.448 | 4.92-5.31 | 34-44 | ?? |
Rapid | 900 | 15.9 | 20.8-23.0 | 11-29 | 0.402-0.432 | 4.82-5.20 | 69-87 | ?? |
Powerful | 300 | 47.6 | 26.4-28.7 | 11-29 | 0.437-0.468 | 5.24-5.69 | 23-29 | ?? |
| Bandit Mk. 24 |
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