Sights
Sight come standard on ALL Primary Weapons and Fusion Rifles (with the exception of some Exotics), beginning with Uncommon quality and up. These upgrades affect the zoom, range, or stability of the Weapon. Each of these Weapon types comes with at least 2 random Sight Upgrades (excepting the Exotics and a few Legendaries) of which you can have 1 active at a time. These upgrades are:
The Table below shows the possible Sights on each Weapon type that can have this
upgrade and what quality they can appear upon.
Exotics have static
Upgrades and aren't included as they never change.
Optics |
Range |
Stabilty |
Reload |
Handling |
Auto Rilfes |
Hand Cannons |
Pulse Rifles |
Scout Rifles |
Fusion Rifles |
|
---|---|---|---|---|---|---|---|---|---|---|
![]() |
-- |
-- |
+4 |
+10 |
+10 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
-- |
-- |
+6 |
+8 |
+8 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
-- |
-- |
-- |
+15 |
+15 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
-- |
-- |
+2 |
+12 |
+12 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
-- |
-- |
+5 |
+8 |
+8 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
0.2x |
+2 |
+12 |
-- |
-- |
![]() |
![]() |
![]() |
![]() |
|
![]() |
0.3x |
+6 |
+9 |
-- |
-- |
![]() |
![]() |
![]() |
![]() |
|
![]() |
0.2x |
-- |
+14 |
-- |
-- |
![]() |
![]() |
![]() |
![]() |
|
![]() |
0.4x |
+8 |
+6 |
-- |
-- |
![]() |
![]() |
![]() |
![]() |
|
![]() |
0.3x |
+6 |
+9 |
+4 |
+4 |
![]() |
![]() |
![]() |
![]() |
|
![]() |
0.8x |
+15 |
-2 |
-3 |
-10 |
![]() |
![]() |
![]() |
||
![]() |
0.6x |
+8 |
+3 |
-2 |
-7 |
![]() |
![]() |
![]() |
||
![]() |
0.4x |
+8 |
+2 |
-- |
-- |
![]() |
![]() |
![]() |
![]() |
|
![]() |
0.6x |
+10 |
-- |
-- |
-- |
![]() |
![]() |
![]() |
||
![]() |
![]() |
|||||||||
![]() |
![]() |
|||||||||
![]() |
![]() |

AUTO RIFLE SIGHTS

HAND CANNON SIGHTS

PULSE RIFLE SIGHTS

SCOUT RIFLE SIGHTS

FUSION RIFLE SIGHTS
Load more