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Seventh Sense

Attack

380

Rate of Fire

37

Impact

16

Range

74

Stability

50

Reload

71

Magazine

4

Seventh Sense is a Sniper Rifles in Destiny.

 

 

It's difficult to explain… But, if you have it, you'll know.

 

Seventh Sense Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

Seventh Sense Location / Where to Find

  • Nightfall

    This item can drop from Nightfall activities.

  • Rise of Iron

    This item is granted by playing Rise of Iron activities.

  • Vanguard Quartermaster

    Vanguard Quartermaster Roni 55-30 sometimes sells this item in the Tower.

 

 

Primary Perks

Firefly

Precision kills with this weapon cause the target to explode.

 

Hidden Hand

This weapon gains better target acquisition.

 

Infuse

Consume a more powerful Weapon to boost the Attack value of this Weapon.

 

Take a Knee

Crouching grants improved accuracy and stability, as well as reduced aim time and flinch-under-fire.

 

Unflinching

It's easier to aim under fire using this weapon.

 

Void

This weapon causes Void damage.

 

Selectable Perks 1

Ambush SLH25

Agile, snappy scope. Handles beautifully. Rewards a skilled hand.

 

EagleEye SLR20

Longest-range scope. Heavy optics for pinpoint sniping.

 

Hawkeye SLR15

Mid-zoom precision scope. Increased range and target acquisition. Heavy.

 

LongView SLR10

Low-zoom scope. Improved range and handling.

 

ShortGaze SLH10

Short-range scope. Quick to aim, with good range.

 

SightSys SLS20

Very long distance scope. Superb target acquisition and recoil control.

 

TacSys SLS15

Mid-zoom scope. Useful for unpredictable situations.

 

ViewTac SLH20

Improved optics, significantly improved handling.

 

WildHawk SLS20

Improved optics, decreased handling, improved range, slightly decreased stability.

 

Selectable Perks 2

Armor Piercing Rounds

These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.

 

Casket Mag

Increased Magazine Size Reduced Stability

 

Explosive Rounds

Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.

 

Perfect Balance

This weapon has extremely low recoil.

 

Quickdraw

This weapon can be drawn unbelievably fast.

 

Skip Rounds

Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.

 

Smallbore

Increased Range and Stability Slower Reload, Reduced Magazine Size

 

Snapshot

Aiming this weapon is incredibly fast.

 

Selectable Perks 3

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

 

Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

 

Perfectionist

Magazine is refunded if all shots fired are precision kills.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Triple Tap

Rapidly landing precision hits will return one round to the magazine.

 

Underdog

This weapon gains a boost to range and handling when health is low.

 

 

Multiplier and Archetype

 

 

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 72 137.5 13.55-14.95 31-49 0.37-0.40 2.85-3.08 3-5 ??
Lightweight 138 71.5 12.85-14.30 26-44 0.333-0.364 2.63-2.83 3-5 ??
Precise 113 88 14.70-16.05 31-49 0.387-0.413 2.79-3.01 3-5 ??
Marksman 60 149 15.75-17.20 11-29 0.403-0.433 2.97-3.22 3-5 ??

 

 

 

 




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