Qua Roris I

Attack

192

Rate of Fire

88

Impact

29

Range

13

Stability

35

Reload

22

Magazine

66

Qua Roris I is a Machine Guns in Destiny.

 

 

Some minds are a palace. Others, a prison. A Warlock's is both.

 

Qua Roris I Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

Qua Roris I Location / Where to Find

  • Gunsmith

    Banshee-44, the Gunsmith, sometimes sells this item in the Tower. You may also need to gain reputation with him to unlock this item.

  • Strike

    This item can drop as a Strike reward. Exotic items can only drop from the most challenging Strike playlist.

 

 

Primary Perks

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

 

Battle Runner

Kills with this weapon grant a brief boost to the sprint's top speed.

 

Counterbalance

This weapon has increased stability.

 

Crowd Control

Kills with this weapon grant bonus damage for a short time.

 

Eye of the Storm

This weapon becomes more accurate as your health gets lower.

 

Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Hidden Hand

This weapon gains better target acquisition.

 

Hip Fire

This weapon has bonus accuracy while firing from the hip.

 

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

 

Persistence

This weapon grows more accurate the longer it is fired.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Rodeo

Reduces the severity of this weapon's recoil.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Surrounded

This weapon gains bonus damage when three or more enemies are in close proximity.

 

Underdog

This weapon gains a boost to range and handling when health is low.

 

Void

This weapon causes Void damage.

 

Selectable Perks 1

Accurized Ballistics

More range and impact. Increased recoil.

 

Aggressive Ballistics

More predictable recoil. Enhanced impact. Shorter range and more recoil.

 

CQB Ballistics

Greatly reduced recoil. Significant penalty to range.

 

Field Choke

More range and impact. Increased recoil.

 

Linear Compensator

More predictable recoil. Slight boosts to range and impact. More recoil.

 

Smart Drift Control

Predictable and controllable recoil. Penalty to range.

 

Smooth Ballistics

Increased recoil. Boost to range.

 

Soft Ballistics

Less recoil. Penalty to Impact.

 

 

Multiplier and Archetype

 

 

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 600 23.8 22.6-24.9 31-49 0.402-0.432 5.02-5.43 46-58 ??
Stable 360 39.7 22.0-24.2 41-59 0.432-0.468 5.13-5.57 27-35 ??
Precise 450 31.7 24.5-26.8 31-49 0.420-0.448 4.92-5.31 34-44 ??
Rapid 900 15.9 20.8-23.0 11-29 0.402-0.432 4.82-5.20 69-87 ??
Powerful 300 47.6 26.4-28.7 11-29 0.437-0.468 5.24-5.69 23-29 ??

 

 

|  Bandit Mk. 24  |

 

 




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