MG18A Harm's Way

Attack

140

Rate of Fire

88

Impact

29

Range

16

Stability

25

Reload

33

Magazine

54

MG18A Harm's Way is a Machine Guns in Destiny.

 

 

The nothingness dispenser.

 

MG18A Harm's Way Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

MG18A Harm's Way Location / Where to Find

 

 

Primary Perks

Ascend

Increases the Attack value of this weapon to the highest available in Year 1.

 

Counterbalance

This weapon has increased stability.

 

Crowd Control

Kills with this weapon grant bonus damage for a short time.

 

Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Hip Fire

This weapon has bonus accuracy while firing from the hip.

 

Persistence

This weapon grows more accurate the longer it is fired.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Reactive Reload

Reloading this weapon after a kill grants a damage bonus for a short time.

 

Rodeo

Reduces the severity of this weapon's recoil.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Surplus

Expect to find more ammo for this weapon. Increases carried ammo capacity.

 

Take a Knee

Crouching grants improved accuracy and stability, as well as reduced aim time and flinch-under-fire.

 

Void

This weapon causes Void damage.

 

Who's Next?

A kill with the final round in the magazine increases reload speed.

 

Selectable Perks 1

Accurized Ballistics

More range and impact. Increased recoil.

 

Aggressive Ballistics

More predictable recoil. Enhanced impact. Shorter range and more recoil.

 

CQB Ballistics

Greatly reduced recoil. Significant penalty to range.

 

Field Choke

More range and impact. Increased recoil.

 

Linear Compensator

More predictable recoil. Slight boosts to range and impact. More recoil.

 

Smart Drift Control

Predictable and controllable recoil. Penalty to range.

 

Smooth Ballistics

Increased recoil. Boost to range.

 

Soft Ballistics

Less recoil. Penalty to Impact.

 

Selectable Perks 2

Field Scout

Increases carried Ammo capacity.

 

Flared Magwell

Reload this weapon even faster.

 

Hammer Forged

Improved range and accuracy.

 

High Caliber Rounds

Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.

 

Perfect Balance

This weapon has extremely low recoil.

 

Quickdraw

This weapon can be drawn unbelievably fast.

 

Single Point Sling

Switch weapons faster. Move quicker while aiming.

 

Skip Rounds

Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.

 

Snapshot

Aiming this weapon is incredibly fast.

 

 

Multiplier and Archetype

 

 

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 600 23.8 22.6-24.9 31-49 0.402-0.432 5.02-5.43 46-58 ??
Stable 360 39.7 22.0-24.2 41-59 0.432-0.468 5.13-5.57 27-35 ??
Precise 450 31.7 24.5-26.8 31-49 0.420-0.448 4.92-5.31 34-44 ??
Rapid 900 15.9 20.8-23.0 11-29 0.402-0.432 4.82-5.20 69-87 ??
Powerful 300 47.6 26.4-28.7 11-29 0.437-0.468 5.24-5.69 23-29 ??

 

 

|  Bandit Mk. 24  |

 

 




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