Last Extremity |
|
---|---|
Attack |
300 |
Rate of Fire |
27 |
Impact |
61 |
Range |
74 |
Stability |
36 |
Reload |
59 |
Magazine |
12 |
Last Extremity is a Scout Rifles in Destiny.
For when you think you have nothing left to give.
Last Extremity Information
- Archetype: ??
- Upgraded With: ??
- Note: ??
Last Extremity Location / Where to Find
- Crucible
This item can drop as a Crucible match reward.
- Crucible Quartermaster
Arcite 99-40, the Crucible Quartermaster, sometimes sells this item in the Tower.
- Nightfall
This item can drop from Nightfall activities.
Primary Perks
Improved accuracy while airborne.
Consume a more powerful Weapon to boost the Attack value of this Weapon.
This weapon causes Kinetic damage.
Kills with this weapon while critically wounded have a chance to start regenerating health.
This weapon's magazine will be refilled whenever you unleash your Super.
Chance to refill this weapon's magazine when critically wounded.
Rapidly landing precision hits will return one round to the magazine.
Selectable Perks 1
Minimal iron sights. Improves weapon handling.
Omolon imaging technology. Highlights enemy targets.
Ranged combat scope. Improved optics and range.
Omolon imaging technology. Highlights long-distance enemy targets at optimal combat range.
Omolon holo sights. Improves weapon handling.
Omolon close quarters combat sights. Improved target acquisition.
Selectable Perks 2
Increased Magazine Size Reduced Stability
A larger magazine.
Faster Reload Reduced Magazine Size
Increased Stability Reduced Range
When held, this weapon grants +2 character Agility.
This weapon can be drawn unbelievably fast.
Increased Range Slower Reload
Switch weapons faster. Move quicker while aiming.
Increased Range and Stability Slower Reload, Reduced Magazine Size
Aiming this weapon is incredibly fast.
Selectable Perks 3
Quick unassisted kills with this weapon reduce grenade and melee cooldown.
This weapon gains increased reload and handling when two or more enemies are in close proximity.
This weapon gains improved range and handling for a short time after revival.
This weapon becomes more accurate as your health gets lower.
Precision kills with this weapon cause the target to explode.
Kills with this weapon reduce the cooldown of your grenade.
This weapon gains bonus damage when three or more enemies are in close proximity.
Radar stays active while aiming down this weapon's sights.
This weapon gains a boost to range and handling when health is low.
Causing damage with this weapon increases its stability.
Multiplier and Archetype
Precision Damage Multiplier | Flinch Damage | Base Zoom |
1.5x | 1.5x | 2x |
Archetype | RPM | Damage | Range (meters) | Stability | ADS (seconds) | Reload (seconds) | Magazine (rounds) | Max Ammo |
Balanced | 180 | 31.4 | 34.7-37.3 | 31-49 | 0.273-0.333 | 2.47-2.71 | 17-19 | |
Lightweight | 200 | 28.3 | 33.1-35.9 | 26-44 | 0.237-0.268 | 2.25-2.45 | 11-13 | |
Precise | 180 | 31.4 | 36.9-39.7 | 31-49 | 0.290-0.338 | 2.41-2.63 | 13-15 | |
Rapid | 257 | 22.0 | 32.4-35.1 | 21-39 | 0.338-0.370 | 2.66-2.94 | 15-19 | |
Marksman | 150 | 37.7 | 39.1-41.9 | 11-29 | 0.338-0.368 | 2.59-2.85 | 11-15 |
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