LIGHT/Beware

Attack

130

Rate of Fire

??

Impact

81

Range

44

Stability

40

Reload

59

Magazine

6

LIGHT/Beware is a Fusion Rifles in Destiny.

 

 

More light! More light!

 

LIGHT/Beware Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

LIGHT/Beware Location / Where to Find

  • Unknown

    This item can drop in situationally dependent ways.

  • Vanguard Quartermaster

    Vanguard Quartermaster Roni 55-30 sometimes sells this item in the Tower.

 

 

Primary Perks

Ascend

Increases the Attack value of this weapon to the highest available in Year 1.

 

Cascade

Melee kills automatically reload a portion of this weapon's magazine.

 

Double Down

On initial spawn only, this weapon gains additional ammo.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Hip Fire

This weapon has bonus accuracy while firing from the hip.

 

Kneepads

Slide further while this weapon is equipped.

 

Last Resort

This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

 

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

 

Performance Bonus

Kills with this weapon have the chance to grant bonus reserve ammo.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Vacuum

Increases the pick-up radius of ammo drops for this weapon.

 

Void

This weapon causes Void damage.

 

Selectable Perks 1

FastDraw IS

Standard sight. A lightweight design, good for recoil control.

 

QuickDraw IS

Agile sight. Lightning-fast handling.

 

Red Dot-OAS

Snapshot sight. Enhanced target acquisition.

 

Red Dot-OES

Agile sight. For smooth engagement in close quarters.

 

Red Dot-ORES

Flexible sight. Enhances handling, range, and recoil control.

 

Red Dot-ORS

Accurized sight. For precise fire.

 

Red Dot-ORS1

Precision sight. Highest zoom in class. Enhanced range.

 

SteadyHand IS

Stable sight. Optimized for excellent recoil control.

 

SureShot IS

Snapshot sight. Excellent handling. Superb target acquisition.

 

TrueSight IS

Flexible sight. Light, with good recoil control. Strong target acquisition.

 

Selectable Perks 2

Accelerated Coils

Reduces weapon charge time in exchange for slightly decreased damage.

 

Armor Piercing Rounds

These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.

 

Enhanced Battery

Increases magazine size.

 

Flared Magwell

Reload this weapon even faster.

 

Hammer Forged

Improved range and accuracy.

 

Lightweight

When held, this weapon grants +2 character Agility.

 

Perfect Balance

This weapon has extremely low recoil.

 

Quickdraw

This weapon can be drawn unbelievably fast.

 

Skip Rounds

Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.

 

 

Multiplier and Archetype

 

 

Archetype RPM Damage Velocity (meters per second) Charge Time ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 387 or 419 268 or 256 247-273 40-60 0.236-0.267 2.70-2.97 5-7 10-18
Lightweight 438 or 480 250 or 238 231-259 65-85 0.200-0.230 2.46-2.68 3-5 5-11
Precise 355 or 387 280 or 268 239-266 15-35 0.268-0.300 2.78-3.04 5-6 6-11
Rapid 458 or 504 244 or 232 224-251 80-100 0.288-0.313 2.91-3.22 6-8 6-12
Powerful 341 or 355 292 or 280 291-319 0-20 0.270-0.300 2.84-3.13 4-5 6-10

 

 

|  Ruin Wings  |

 

 




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