Rate of Fire
Imago Loop is a Hand Cannons in Destiny.
…once-mighty wings, now dewy and fragile and new, as again the silken threads encased its...
Imago Loop Information
- Archetype: ??
- Upgraded With: ??
- Note: ??
Imago Loop Location / Where to Find
This item can drop as a Strike reward. Exotic items can only drop from the most challenging Strike playlist.
Quick unassisted kills with this weapon reduce grenade and melee cooldown.
This weapon gains increased reload and handling when two or more enemies are in close proximity.
This weapon gains improved range and handling for a short time after revival.
Precision kills with this weapon cause the target to explode.
Kills with this weapon reduce the cooldown of your grenade.
This weapon gains better target acquisition.
Readying this weapon grants a brief period of bonus accuracy.
Improved accuracy while airborne.
Consume a more powerful Weapon to boost the Attack value of this Weapon.
This weapon causes Kinetic damage.
This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.
Kills with this weapon while critically wounded have a chance to start regenerating health.
One random bullet in the magazine causes considerable bonus damage.
Missing a shot has a chance to return ammo directly to the magazine.
Precision kills with this weapon dramatically increase reload speed.
Chance to return a portion of the magazine after an assist.
Aiming this weapon increases its effective range.
Reloading this weapon after a kill grants a damage bonus for a short time.
Kills with this weapon grant enhanced motion tracker resolution for a short time.
Chance to refill this weapon's magazine when critically wounded.
Increases the reload speed of this weapon when its mag is empty.
This weapon gains bonus damage when three or more enemies are in close proximity.
Radar stays active while aiming down this weapon's sights.
Rapidly landing precision hits will return one round to the magazine.
This weapon gains a boost to range and handling when health is low.
Selectable Perks 1
Standard sight. A lightweight design, good for recoil control.
Agile sight. Lightning-fast handling.
Stable sight. Optimized for excellent recoil control.
Snapshot sight. Excellent handling. Superb target acquisition.
Flexible sight. Light, with good recoil control. Strong target acquisition.
Selectable Perks 2
Increased Stability Reduced Magazine Size
Increased Magazine Size Reduced Stability
This weapon has a chance to stun Fallen Captains.
This weapon deals a small amount of bonus damage to Fallen enemies.
Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.
A larger magazine.
Faster Reload Reduced Magazine Size
Improved range and accuracy.
This weapon is effective at an extended range.
This weapon deals bonus damage against Cabal Centurions.
Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
Increased Stability, Faster Handling Reduced Range
When held, this weapon grants +2 character Agility.
This weapon deals bonus damage against Hive Wizards.
This weapon deals bonus damage against Fallen Captains.
Faster Reload Reduced Range
Increased Range Reduced Stability
Increased Range Slower Reload
Increased Range and Stability Slower Reload, Reduced Magazine Size
Aiming this weapon is incredibly fast.
This weapon deals bonus damage against Vex Minotaurs.
This weapon deals bonus damage against Taken enemies.
Multiplier and Archetype
|Precision Damage Multiplier||Flinch Multiplier||Base Zoom|
Note: These are the ranges of values for each Archetype. Each Hand Cannon has its own values, but will fall between the ranges of its matching archetype.
|Archetype||RPM||Damage||Range (meters)||Stability||ADS (seconds)||Reload (seconds)||Magazine (rounds)||Max Ammo|