Ill Will

Attack

300

Rate of Fire

15

Impact

94

Range

50

Stability

12

Reload

9

Magazine

7

Ill Will is a Hand Cannons in Destiny.

 

 

I am a particular genie, for a particular wish.

 

Ill Will Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

Ill Will Location / Where to Find

  • Crimson Doubles

    This item was granted during the Crimson Doubles event of February 2016.

  • Crucible

    This item can drop as a Crucible match reward.

  • Rise of Iron

    This item is granted by playing Rise of Iron activities.

 

 

Primary Perks

Clown Cartridge

Reloading this weapon has a chance to grant a larger than normal magazine.

 

Infuse

Consume a more powerful Weapon to boost the Attack value of this Weapon.

 

Kinetic

This weapon causes Kinetic damage.

 

Luck in the Chamber

One random bullet in the magazine causes considerable bonus damage.

 

Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

 

Outlaw

Precision kills with this weapon dramatically increase reload speed.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Reactive Reload

Reloading this weapon after a kill grants a damage bonus for a short time.

 

Third Eye

Radar stays active while aiming down this weapon's sights.

 

Triple Tap

Rapidly landing precision hits will return one round to the magazine.

 

Selectable Perks 1

FastDraw IS

Standard sight. A lightweight design, good for recoil control.

 

QuickDraw IS

Agile sight. Lightning-fast handling.

 

SteadyHand IS

Stable sight. Optimized for excellent recoil control.

 

SureShot IS

Snapshot sight. Excellent handling. Superb target acquisition.

 

TrueSight IS

Flexible sight. Light, with good recoil control. Strong target acquisition.

 

Selectable Perks 2

Braced Frame

Increased Stability Reduced Magazine Size

 

Explosive Rounds

Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.

 

Extended Mag

A larger magazine.

 

Feather Mag

Faster Reload Reduced Magazine Size

 

Hammer Forged

Improved range and accuracy.

 

High Caliber Rounds

Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.

 

Reinforced Barrel

Increased Range Reduced Stability

 

Rifled Barrel

Increased Range Slower Reload

 

Snapshot

Aiming this weapon is incredibly fast.

 

 

Multiplier and Archetype

 

Precision Damage Multiplier Flinch Multiplier Base Zoom
1.5x 1.75x 1.7x

 

Note: These are the ranges of values for each Archetype. Each Hand Cannon has its own values, but will fall between the ranges of its matching archetype.

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 138 47 23.1-24.9 31-49 0.203-0.233 3.43-3.76 4-12 16-60
Lightweight 164 42 22.1-23.9 26-44 0.167-0.197 3.13-3.40 4-12 16-60
Precise 138 47 24.6-26.4 31-49 0.220-0.247 3.35-3.66 4-12 16-60
Powerful 120 52 26.1-27.9 11-24 0.236-0.267 3.61-3.97 4-12 16-60

 

 

|  Bandit Mk. 24  |

 

 




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