Hard Luck Mk. 52 |
|
---|---|
![]() |
|
Attack |
105 |
Rate of Fire |
22 |
Impact |
81 |
Range |
21 |
Stability |
39 |
Reload |
29 |
Magazine |
10 |
Hard Luck Mk. 52 is a Hand Cannons in Destiny.
Marked with spades. Tuned for a fight. Ready to end any uncomfortable disputes.
Hard Luck Mk. 52 Information
- Archetype: ??
- Upgraded With: ??
- Note: ??
Hard Luck Mk. 52 Location / Where to Find
Challenge of the Elders
This item is granted through the Challenge of the Elders.
Crimson Doubles
This item was granted during the Crimson Doubles event of February 2016.
Crucible
This item can drop as a Crucible match reward.
Iron Banner
This item can be obtained as an Iron Banner reward.
Oryx's Dreadnaught
This item drops on Oryx's Dreadnaught.
Prison of Elders
This item can drop as a Prison of Elders reward.
Strike
This item can drop as a Strike reward. Exotic items can only drop from the most challenging Strike playlist.
Primary Perks
This weapon has increased stability.
Kills with this weapon increase reload speed for a short time.
The last round in a magazine deals bonus damage.
Kills with this weapon reduce the cooldown of your grenade.
This weapon has bonus accuracy while firing from the hip.
This weapon causes Kinetic damage.
Kills with this weapon while critically wounded have a chance to start regenerating health.
One random bullet in the magazine causes considerable bonus damage.
Missing a shot has a chance to return ammo directly to the magazine.
Precision kills with this weapon dramatically increase reload speed.
Kills with this weapon have the chance to grant bonus reserve ammo.
Aiming this weapon increases its effective range.
Reloading this weapon after a kill grants a damage bonus for a short time.
Kills with this weapon have the chance to grant bonus ammo to the magazine.
Increases the reload speed of this weapon when its mag is empty.
A kill with the final round in the magazine increases reload speed.
Causing damage with this weapon increases its stability.
Selectable Perks 1
Standard sight. A lightweight design, good for recoil control.
Agile sight. Lightning-fast handling.
Stable sight. Optimized for excellent recoil control.
Snapshot sight. Excellent handling. Superb target acquisition.
Flexible sight. Light, with good recoil control. Strong target acquisition.
Selectable Perks 2
These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.
A larger magazine.
This weapon is effective at an extended range.
When held, this weapon grants +2 character Agility.
This weapon can be drawn unbelievably fast.
Increases range and accuracy. Harder to handle. Decreases carried Ammo capacity.
Aiming this weapon is incredibly fast.
Reload this weapon quickly.
Multiplier and Archetype
Precision Damage Multiplier | Flinch Multiplier | Base Zoom |
1.5x | 1.75x | 1.7x |
Note: These are the ranges of values for each Archetype. Each Hand Cannon has its own values, but will fall between the ranges of its matching archetype.
Archetype | RPM | Damage | Range (meters) | Stability | ADS (seconds) | Reload (seconds) | Magazine (rounds) | Max Ammo |
Balanced | 138 | 47 | 23.1-24.9 | 31-49 | 0.203-0.233 | 3.43-3.76 | 4-12 | 16-60 |
Lightweight | 164 | 42 | 22.1-23.9 | 26-44 | 0.167-0.197 | 3.13-3.40 | 4-12 | 16-60 |
Precise | 138 | 47 | 24.6-26.4 | 31-49 | 0.220-0.247 | 3.35-3.66 | 4-12 | 16-60 |
Powerful | 120 | 52 | 26.1-27.9 | 11-24 | 0.236-0.267 | 3.61-3.97 | 4-12 | 16-60 |
Hjj
0
+10
-1