Darkblade's Spite

Attack

300

Rate of Fire

??

Impact

97

Range

47

Stability

33

Reload

55

Magazine

5

Darkblade's Spite is a Fusion Rifles in Destiny.

 

 

"In the Hive ways of old he challenged Oryx. He failed." —Eris Morn

 

Darkblade's Spite Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

Darkblade's Spite Location / Where to Find

  • Strike

    This item can drop as a Strike reward. Exotic items can only drop from the most challenging Strike playlist.

 

 

Primary Perks

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

 

Battle Runner

Kills with this weapon grant a brief boost to the sprint's top speed.

 

Danger Close

This weapon gains increased reload and handling when two or more enemies are in close proximity.

 

Eye of the Storm

This weapon becomes more accurate as your health gets lower.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Hidden Hand

This weapon gains better target acquisition.

 

Hip Fire

This weapon has bonus accuracy while firing from the hip.

 

Hot Swap

Readying this weapon grants a brief period of bonus accuracy.

 

Icarus

Improved accuracy while airborne.

 

Infuse

Consume a more powerful Weapon to boost the Attack value of this Weapon.

 

Kneepads

Slide further while this weapon is equipped.

 

Last Resort

This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

 

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Replenish

This weapon's magazine will be refilled whenever you unleash your Super.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Surrounded

This weapon gains bonus damage when three or more enemies are in close proximity.

 

Underdog

This weapon gains a boost to range and handling when health is low.

 

Void

This weapon causes Void damage.

 

Selectable Perks 1

Accelerated Coils

Reduces weapon charge time in exchange for slightly decreased damage.

 

Armor Piercing Rounds

These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.

 

Braced Frame

Increased Stability Reduced Magazine Size

 

Demotion

This weapon has a chance to stun Fallen Captains.

 

Disciplinarian

This weapon deals a small amount of bonus damage to Fallen enemies.

 

Enhanced Battery

Increases magazine size.

 

Feather Mag

Faster Reload Reduced Magazine Size

 

Hand-laid Stock

Increased Stability Reduced Range

 

Hannibal

This weapon deals bonus damage against Cabal Centurions.

 

Injection Mold

Increased Stability, Faster Handling Reduced Range

 

Lightweight

When held, this weapon grants +2 character Agility.

 

Malleus Maleficarum

This weapon deals bonus damage against Hive Wizards.

 

Mutiny

This weapon deals bonus damage against Fallen Captains.

 

Oiled Frame

Faster Reload Reduced Range

 

Quickdraw

This weapon can be drawn unbelievably fast.

 

Rifled Barrel

Increased Range Slower Reload

 

Single Point Sling

Switch weapons faster. Move quicker while aiming.

 

Skip Rounds

Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.

 

Snapshot

Aiming this weapon is incredibly fast.

 

Sword of Aegeus

This weapon deals bonus damage against Vex Minotaurs.

 

Will of Light

This weapon deals bonus damage against Taken enemies.

 

Selectable Perks 2

FastDraw IS

Standard sight. A lightweight design, good for recoil control.

 

QuickDraw IS

Agile sight. Lightning-fast handling.

 

Red Dot-OAS

Snapshot sight. Enhanced target acquisition.

 

Red Dot-OES

Agile sight. For smooth engagement in close quarters.

 

Red Dot-ORES

Flexible sight. Enhances handling, range, and recoil control.

 

Red Dot-ORS

Accurized sight. For precise fire.

 

Red Dot-ORS1

Precision sight. Highest zoom in class. Enhanced range.

 

SureShot IS

Snapshot sight. Excellent handling. Superb target acquisition.

 

TrueSight IS

Flexible sight. Light, with good recoil control. Strong target acquisition.

 

 

Multiplier and Archetype

 

 

Archetype RPM Damage Velocity (meters per second) Charge Time ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 387 or 419 268 or 256 247-273 40-60 0.236-0.267 2.70-2.97 5-7 10-18
Lightweight 438 or 480 250 or 238 231-259 65-85 0.200-0.230 2.46-2.68 3-5 5-11
Precise 355 or 387 280 or 268 239-266 15-35 0.268-0.300 2.78-3.04 5-6 6-11
Rapid 458 or 504 244 or 232 224-251 80-100 0.288-0.313 2.91-3.22 6-8 6-12
Powerful 341 or 355 292 or 280 291-319 0-20 0.270-0.300 2.84-3.13 4-5 6-10

 

 

|  Ruin Wings  |

 

 




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