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Another NitC

Attack

140

Rate of Fire

37

Impact

48

Range

63

Stability

50

Reload

62

Magazine

20

Another NitC is a Scout Rifles in Destiny.

 

 

Hammer it home.

 

Another NitC Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

Another NitC Location / Where to Find

 

 

Primary Perks

Ascend

Increases the Attack value of this weapon to the highest available in Year 1.

 

Final Round

The last round in a magazine deals bonus damage.

 

Firefly

Precision kills with this weapon cause the target to explode.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Kinetic

This weapon causes Kinetic damage.

 

Luck in the Chamber

One random bullet in the magazine causes considerable bonus damage.

 

Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

 

Outlaw

Precision kills with this weapon dramatically increase reload speed.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Rodeo

Reduces the severity of this weapon's recoil.

 

Third Eye

Radar stays active while aiming down this weapon's sights.

 

Who's Next?

A kill with the final round in the magazine increases reload speed.

 

Zen Moment

Causing damage with this weapon increases its stability.

 

Selectable Perks 1

Focus Lens FLA5

Sharpshooter scope. Long range, with enhanced target acquisition. Surprisingly light.

 

Focus Lens FLS2

Agile scope. Modest zoom. Light and snappy.

 

QuickDraw IS

Agile sight. Lightning-fast handling.

 

Ranged Lens RLR5

Precision scope. Superb effective range. Heavy, with poor recoil control.

 

Ranged Lens RLS3

Mid-range scope. Good effective range and recoil control. Heavy and slow.

 

Red Dot-OAS

Snapshot sight. Enhanced target acquisition.

 

Red Dot-OES

Agile sight. For smooth engagement in close quarters.

 

Red Dot-ORES

Flexible sight. Enhances handling, range, and recoil control.

 

Red Dot-ORS

Accurized sight. For precise fire.

 

TrueSight IS

Flexible sight. Light, with good recoil control. Strong target acquisition.

 

Selectable Perks 2

Armor Piercing Rounds

These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.

 

Custom Optics

Precision glass for better zoom.

 

Explosive Rounds

Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.

 

Flared Magwell

Reload this weapon even faster.

 

Hammer Forged

Improved range and accuracy.

 

High Caliber Rounds

Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.

 

Send It

Increases range and accuracy. Harder to handle. Decreases carried Ammo capacity.

 

Single Point Sling

Switch weapons faster. Move quicker while aiming.

 

Snapshot

Aiming this weapon is incredibly fast.

 

 

Multiplier and Archetype

 

 

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 180 31.4 34.7-37.3 31-49 0.273-0.333 2.47-2.71 17-19  
Lightweight 200 28.3 33.1-35.9 26-44 0.237-0.268 2.25-2.45 11-13  
Precise 180 31.4 36.9-39.7 31-49 0.290-0.338 2.41-2.63 13-15  
Rapid 257 22.0 32.4-35.1 21-39 0.338-0.370 2.66-2.94 15-19  
Marksman 150 37.7 39.1-41.9 11-29 0.338-0.368 2.59-2.85 11-15  

 

 

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