Weapon Multipliers
- Precision Damage is indicated when yellow numbers appear over the target you are firing into. This would be similar to a critical hit in other MMOs.
- Flinch Damage is essentially how much your bullets cause your target to react "flinch" when hit. The higher the multiplier, the more disrupted they will be when hit.
- Base Zoom is the amount you zoom in when aiming before taking into account the Sight you have equipped.
Weapons | Precision Damage Multiplier | Flinch Multiplier | Base Zoom |
---|---|---|---|
Auto Rifles |
1.25x | 1x | 1.5x |
Hand Cannons |
1.5x | 1.75x | 1.7x |
Pulse Rifles |
1.5x | 1x | 1.7x |
Scout Rifles |
1.5x | 1.5x | 2x |
Fusion Rifles |
None | 1x | 1.5x |
Shotguns |
1.25x | 1x | 1.2x |
Sniper Rifles |
2.5x | 2x | 4x |
Machine Guns |
1.5x | 2x | 1.5x |
Rocket Launchers |
1.5x | 2x | 2x |
Sidearms |
x | x | x |
Swords |
x | x | x |
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