Up the Ante

Attack

140

Rate of Fire

32

Impact

68

Range

23

Stability

34

Reload

56

Magazine

12

Up the Ante is a Hand Cannons in Destiny.

 

 

Until they fold, or you're dead.

 

Up the Ante Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

Up the Ante Location / Where to Find

  • Crucible Quartermaster

    Arcite 99-40, the Crucible Quartermaster, sometimes sells this item in the Tower.

  • Unknown

    This item can drop in situationally dependent ways.

 

 

Primary Perks

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

 

Ascend

Increases the Attack value of this weapon to the highest available in Year 1.

 

Battle Runner

Kills with this weapon grant a brief boost to the sprint's top speed.

 

Counterbalance

This weapon has increased stability.

 

Final Round

The last round in a magazine deals bonus damage.

 

Grave Robber

Melee kills while this weapon is equipped have a chance to refill the magazine.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Hidden Hand

This weapon gains better target acquisition.

 

Hip Fire

This weapon has bonus accuracy while firing from the hip.

 

Hot Swap

Readying this weapon grants a brief period of bonus accuracy.

 

Icarus

Improved accuracy while airborne.

 

Kinetic

This weapon causes Kinetic damage.

 

Luck in the Chamber

One random bullet in the magazine causes considerable bonus damage.

 

Outlaw

Precision kills with this weapon dramatically increase reload speed.

 

Reforge Ready

The Gunsmith can reforge this weapon, changing its available upgrades but resetting any progression or ascension. To reforge, equip this weapon and speak to the Gunsmith.

 

Replenish

This weapon's magazine will be refilled whenever you unleash your Super.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Triple Tap

Rapidly landing precision hits will return one round to the magazine.

 

Zen Moment

Causing damage with this weapon increases its stability.

 

Selectable Perks 1

FastDraw IS

Standard sight. A lightweight design, good for recoil control.

 

QuickDraw IS

Agile sight. Lightning-fast handling.

 

SteadyHand IS

Stable sight. Optimized for excellent recoil control.

 

SureShot IS

Snapshot sight. Excellent handling. Superb target acquisition.

 

TrueSight IS

Flexible sight. Light, with good recoil control. Strong target acquisition.

 

Selectable Perks 2

Armor Piercing Rounds

These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.

 

Braced Frame

Increased Stability Reduced Magazine Size

 

Explosive Rounds

Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.

 

Extended Mag

A larger magazine.

 

Flared Magwell

Reload this weapon even faster.

 

High Caliber Rounds

Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.

 

Injection Mold

Increased Stability, Faster Handling Reduced Range

 

Lightweight

When held, this weapon grants +2 character Agility.

 

Reinforced Barrel

Increased Range Reduced Stability

 

Rifled Barrel

Increased Range Slower Reload

 

Smallbore

Increased Range and Stability Slower Reload, Reduced Magazine Size

 

Snapshot

Aiming this weapon is incredibly fast.

 

Speed Reload

Reload this weapon quickly.

 

 

Multiplier and Archetype

 

Precision Damage Multiplier Flinch Multiplier Base Zoom
1.5x 1.75x 1.7x

 

Note: These are the ranges of values for each Archetype. Each Hand Cannon has its own values, but will fall between the ranges of its matching archetype.

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 138 47 23.1-24.9 31-49 0.203-0.233 3.43-3.76 4-12 16-60
Lightweight 164 42 22.1-23.9 26-44 0.167-0.197 3.13-3.40 4-12 16-60
Precise 138 47 24.6-26.4 31-49 0.220-0.247 3.35-3.66 4-12 16-60
Powerful 120 52 26.1-27.9 11-24 0.236-0.267 3.61-3.97 4-12 16-60

 

 

|  Bandit Mk. 24  |

 

 




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