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The Trolley Problem

>> Weapons>> Fusion Rifles>>
the_trolley_problem_small.png
"Pull the lever. It's the right thing to do."


Damage Type
Solar, Arc or Void (random)
Sights
3 at random from specific pools (only 1 may be active)
Weapon Upgrades
2 at random from specific pools
Enhancement Upgrades
3 at random from specific pools (only 1 may be active)
Damage Upgrades
5

Attack

the_trolley_problem.jpg
Impact

Range

Stability

Reload

Charge Rate

Magazine

Precision Damage Multiplier
Flinch Multiplier
Base Zoom
None
1x
1.5x

Archetype
RPM
Damage
Velocity (meters per second)
Charge Time
ADS (seconds)
Reload (seconds)
Magazine (rounds)
Max Ammo
Balanced
387 or 419
268 or 256
247-273
40-60
0.236-0.267
2.70-2.97
5-7
10-18
Lightweight
438 or 480
250 or 238
231-259
65-85
0.200-0.230
2.46-2.68
3-5
5-11
Precise
355 or 387
280 or 268
239-266
15-35
0.268-0.300
2.78-3.04
5-6
6-11
Rapid
458 or 504
244 or 232
224-251
80-100
0.288-0.313
2.91-3.22
6-8
6-12
Powerful
341 or 355
292 or 280
291-319
0-20
0.270-0.300
2.84-3.13
4-5
6-10



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