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The Crash

Attack

140

Rate of Fire

23

Impact

52

Range

13

Stability

25

Reload

31

Magazine

6

The Crash is a Shotguns in Destiny.

 

 

A close quarters weapon named and sanctified by the leaders of the Future War Cult.

 

The Crash Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

The Crash Location / Where to Find

 

 

Primary Perks

Ascend

Increases the Attack value of this weapon to the highest available in Year 1.

 

Cascade

Melee kills automatically reload a portion of this weapon's magazine.

 

Close and/or Personal

Short period of 25% bonus melee damage after landing a hit with this weapon.

 

Crowd Control

Kills with this weapon grant bonus damage for a short time.

 

Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

 

Final Round

The last round in a magazine deals bonus damage.

 

Full Auto

This weapon can be fired in full auto mode.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Kneepads

Slide further while this weapon is equipped.

 

Last Resort

This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

 

Luck in the Chamber

One random bullet in the magazine causes considerable bonus damage.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Return to Sender

Kills with this weapon have the chance to grant bonus ammo to the magazine.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Void

This weapon causes Void damage.

 

Selectable Perks 1

Accurized Ballistics

More range and impact. Increased recoil.

 

Aggressive Ballistics

More predictable recoil. Enhanced impact. Shorter range and more recoil.

 

CQB Ballistics

Greatly reduced recoil. Significant penalty to range.

 

Field Choke

More range and impact. Increased recoil.

 

Linear Compensator

More predictable recoil. Slight boosts to range and impact. More recoil.

 

Smart Drift Control

Predictable and controllable recoil. Penalty to range.

 

Smooth Ballistics

Increased recoil. Boost to range.

 

Soft Ballistics

Less recoil. Penalty to Impact.

 

Selectable Perks 2

Field Scout

Increases carried Ammo capacity.

 

Flared Magwell

Reload this weapon even faster.

 

Hammer Forged

Improved range and accuracy.

 

High Caliber Rounds

Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.

 

Lightweight

When held, this weapon grants +2 character Agility.

 

Perfect Balance

This weapon has extremely low recoil.

 

Quickdraw

This weapon can be drawn unbelievably fast.

 

Single Point Sling

Switch weapons faster. Move quicker while aiming.

 

Snapshot

Aiming this weapon is incredibly fast.

 

 

Multiplier and Archetype

 

 

( Note: These are the ranges of values for each Archetype. Each Shotgun has its own values, but will fall between the ranges of its matching archetype)

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds per round) Magazine (rounds) Max Ammo
Balanced 64 190 5.62-5.98 31-49 0.27-0.30 0.62-0.75 3-6 6-13
Lightweight 90 176 5.42-5.78 26-44 0.233-0.264 0.53-0.62 3-6 3-10
Precise 53 205 5.92-6.28 31-49 0.287-0.313 0.60-0.72 3-6 5-12
Powerful 45 219 6.22-6.58 11-29 0.303-0.333 0.69-0.85 3-6 4-11

 

 

 

 

 




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