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Maverick Mk. 32

Attack

120

Rate of Fire

22

Impact

81

Range

21

Stability

32

Reload

31

Magazine

4

Maverick Mk. 32 is a Hand Cannons in Destiny.

 

 

Consistent and comfortable, the flexible Maverick Mk. 32 rewards the thoughtful shooter.

 

Maverick Mk. 32 Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

Maverick Mk. 32 Location / Where to Find

  • Challenge of the Elders

    This item is granted through the Challenge of the Elders.

  • Crimson Doubles

    This item was granted during the Crimson Doubles event of February 2016.

  • Crucible

    This item can drop as a Crucible match reward.

  • Gunsmith

    Banshee-44, the Gunsmith, sometimes sells this item in the Tower. You may also need to gain reputation with him to unlock this item.

  • Iron Banner

    This item can be obtained as an Iron Banner reward.

  • Oryx's Dreadnaught

    This item drops on Oryx's Dreadnaught.

  • Prison of Elders

    This item can drop as a Prison of Elders reward.

  • Strike

    This item can drop as a Strike reward. Exotic items can only drop from the most challenging Strike playlist.

  • Unknown

    This item can drop in situationally dependent ways.

 

 

Primary Perks

Cascade

Melee kills automatically reload a portion of this weapon's magazine.

 

Clown Cartridge

Reloading this weapon has a chance to grant a larger than normal magazine.

 

Counterbalance

This weapon has increased stability.

 

Final Round

The last round in a magazine deals bonus damage.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Hair Trigger

This weapon doesn't require a full trigger pull to fire.

 

Hip Fire

This weapon has bonus accuracy while firing from the hip.

 

Kinetic

This weapon causes Kinetic damage.

 

Luck in the Chamber

One random bullet in the magazine causes considerable bonus damage.

 

Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

 

Outlaw

Precision kills with this weapon dramatically increase reload speed.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Reactive Reload

Reloading this weapon after a kill grants a damage bonus for a short time.

 

Return to Sender

Kills with this weapon have the chance to grant bonus ammo to the magazine.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Who's Next?

A kill with the final round in the magazine increases reload speed.

 

Zen Moment

Causing damage with this weapon increases its stability.

 

Selectable Perks 1

FastDraw IS

Standard sight. A lightweight design, good for recoil control.

 

QuickDraw IS

Agile sight. Lightning-fast handling.

 

SteadyHand IS

Stable sight. Optimized for excellent recoil control.

 

SureShot IS

Snapshot sight. Excellent handling. Superb target acquisition.

 

TrueSight IS

Flexible sight. Light, with good recoil control. Strong target acquisition.

 

 

Multiplier and Archetype

 

Precision Damage Multiplier Flinch Multiplier Base Zoom
1.5x 1.75x 1.7x

 

Note: These are the ranges of values for each Archetype. Each Hand Cannon has its own values, but will fall between the ranges of its matching archetype.

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 138 47 23.1-24.9 31-49 0.203-0.233 3.43-3.76 4-12 16-60
Lightweight 164 42 22.1-23.9 26-44 0.167-0.197 3.13-3.40 4-12 16-60
Precise 138 47 24.6-26.4 31-49 0.220-0.247 3.35-3.66 4-12 16-60
Powerful 120 52 26.1-27.9 11-24 0.236-0.267 3.61-3.97 4-12 16-60

 

 

|  Bandit Mk. 24  |

 

 




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