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Final Rest II


Final_Rest_II_small.jpg
An advanced energy weapon modified by Dead Orbit's superb technicians and specialists.

Damage Type
Solar, Arc or Void (random)
Sights
3 at random from specific pools (only 1 may be active)
Weapon Upgrades
2 at random from specific pools
Enhancement Upgrades
3 at random from specific pools (only 1 may be active)
Damage Upgrades
5

Final_Rest_II.jpg
Precision Damage Multiplier
Flinch Multiplier
Base Zoom
None
1x
1.5x

Archetype
RPM
Damage
Velocity (meters per second)
Charge Time
ADS (seconds)
Reload (seconds)
Magazine (rounds)
Max Ammo
Balanced
387 or 419
268 or 256
247-273
40-60
0.236-0.267
2.70-2.97
5-7
10-18
Lightweight
438 or 480
250 or 238
231-259
65-85
0.200-0.230
2.46-2.68
3-5
5-11
Precise
355 or 387
280 or 268
239-266
15-35
0.268-0.300
2.78-3.04
5-6
6-11
Rapid
458 or 504
244 or 232
224-251
80-100
0.288-0.313
2.91-3.22
6-8
6-12
Powerful
341 or 355
292 or 280
291-319
0-20
0.270-0.300
2.84-3.13
4-5
6-10



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