Doctor Nope

Attack

130

Rate of Fire

100

Impact

2

Range

17

Stability

32

Reload

68

Magazine

63

Doctor Nope is a Auto Rifles in Destiny.

 

 

First, do no* harm. *For values of 'no' approaching 'vast and permanent'

 

Doctor Nope Information

  • Archetype: ??
  • Upgraded With: ??
  • Note: ??

 

 

Doctor Nope Location / Where to Find

  • Unknown

    This item can drop in situationally dependent ways.

  • Vanguard Quartermaster

    Vanguard Quartermaster Roni 55-30 sometimes sells this item in the Tower.

 

 

Primary Perks

Ascend

Increases the Attack value of this weapon to the highest available in Year 1.

 

Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

 

Glass Half Full

The bottom half of each magazine causes additional damage.

 

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

 

Kinetic

This weapon causes Kinetic damage.

 

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

 

Outlaw

Precision kills with this weapon dramatically increase reload speed.

 

Persistence

This weapon grows more accurate the longer it is fired.

 

Rangefinder

Aiming this weapon increases its effective range.

 

Reactive Reload

Reloading this weapon after a kill grants a damage bonus for a short time.

 

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

 

Third Eye

Radar stays active while aiming down this weapon's sights.

 

Who's Next?

A kill with the final round in the magazine increases reload speed.

 

Selectable Perks 1

Focus Lens FLS2

Agile scope. Modest zoom. Light and snappy.

 

QuickDraw IS

Agile sight. Lightning-fast handling.

 

Ranged Lens RLS3

Mid-range scope. Good effective range and recoil control. Heavy and slow.

 

Red Dot-OAS

Snapshot sight. Enhanced target acquisition.

 

Red Dot-OES

Agile sight. For smooth engagement in close quarters.

 

Red Dot-ORES

Flexible sight. Enhances handling, range, and recoil control.

 

Red Dot-ORS

Accurized sight. For precise fire.

 

Red Dot-ORS1

Precision sight. Highest zoom in class. Enhanced range.

 

SteadyHand IS

Stable sight. Optimized for excellent recoil control.

 

SureShot IS

Snapshot sight. Excellent handling. Superb target acquisition.

 

Selectable Perks 2

Armor Piercing Rounds

These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.

 

Field Scout

Increases carried Ammo capacity.

 

Flared Magwell

Reload this weapon even faster.

 

Hammer Forged

Improved range and accuracy.

 

Lightweight

When held, this weapon grants +2 character Agility.

 

Perfect Balance

This weapon has extremely low recoil.

 

Quickdraw

This weapon can be drawn unbelievably fast.

 

Single Point Sling

Switch weapons faster. Move quicker while aiming.

 

Snapshot

Aiming this weapon is incredibly fast.

 

 

Multiplier and Archetype

 

 

( Note: These are the ranges of values for each Archetype. Each Auto Rifle has its own values, but will fall between the ranges of its matching archetype)

Archetype RPM Damage Range (meters) Stability ADS (seconds) Reload (seconds) Magazine (rounds) Max Ammo
Balanced 450 16.1 22.6-24.9 31-49 0.27-0.30 2.47-2.71 ? ?
Lightweight 600 12.1 21.5-23.7 26-44 0.232-0.264 2.25-2.45 ? ?
Stable 600 12.1 22-4-24.3 61-79 0.30-0.333 2.53-2.78 ? ?
Precise 450 16.1 24.5-26.8 31-49 0.287-0.317 2.41-2.63 ? ?
Rapid 900 8.1 20.8-23 11-29 0.27-0.30 2.35-2.56 ? ?

 

 

 

|  Ruin Wings  |

 

 




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