Cepheid ESm |
|
---|---|
Attack |
260 |
Rate of Fire |
5 |
Impact |
67 |
Range |
14 |
Stability |
26 |
Reload |
20 |
Magazine |
3 |
Cepheid ESm is a Shotguns in Destiny.
What strange discoveries lie beyond our orbit?
Cepheid ESm Information
- Archetype: ??
- Upgraded With: ??
- Note: ??
Cepheid ESm Location / Where to Find
- Challenge of the Elders
This item is granted through the Challenge of the Elders.
- Crimson Doubles
This item was granted during the Crimson Doubles event of February 2016.
- Crucible
This item can drop as a Crucible match reward.
- Iron Banner
This item can be obtained as an Iron Banner reward.
- Oryx's Dreadnaught
This item drops on Oryx's Dreadnaught.
- Prison of Elders
This item can drop as a Prison of Elders reward.
- Strike
This item can drop as a Strike reward. Exotic items can only drop from the most challenging Strike playlist.
Primary Perks
Quick unassisted kills with this weapon reduce grenade and melee cooldown.
Kills with this weapon grant a brief boost to the sprint's top speed.
Short period of 25% bonus melee damage after landing a hit with this weapon.
Kills with this weapon grant bonus damage for a short time.
This weapon gains increased reload and handling when two or more enemies are in close proximity.
This weapon gains improved range and handling for a short time after revival.
This weapon can be fired in full auto mode.
Melee kills while this weapon is equipped have a chance to refill the magazine.
Readying this weapon grants a brief period of bonus accuracy.
This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.
Kills with this weapon while critically wounded have a chance to start regenerating health.
Aiming this weapon increases its effective range.
This weapon's magazine will be refilled whenever you unleash your Super.
Chance to refill this weapon's magazine when critically wounded.
This weapon gains bonus damage when three or more enemies are in close proximity.
This weapon gains a boost to range and handling when health is low.
This weapon causes Void damage.
Selectable Perks 1
More range and impact. Increased recoil.
More predictable recoil. Enhanced impact. Shorter range and more recoil.
Greatly reduced recoil. Significant penalty to range.
More range and impact. Increased recoil.
More predictable recoil. Slight boosts to range and impact. More recoil.
Predictable and controllable recoil. Penalty to range.
Increased recoil. Boost to range.
Less recoil. Penalty to Impact.
Selectable Perks 2
Increases weapon stability.
This weapon is effective at an extended range.
Increased Stability Reduced Range
Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
Increased Stability, Faster Handling Reduced Range
When held, this weapon grants +2 character Agility.
Faster Reload Reduced Range
Increased Range Reduced Stability
Increased Range Slower Reload
Increases range and accuracy. Harder to handle. Decreases carried Ammo capacity.
Reload this weapon quickly.
Multiplier and Archetype
Precision Damage Multiplier | Flinch Multiplier | Base Zoom |
1.25x | 1x | 1.2x |
( Note: These are the ranges of values for each Archetype. Each Shotgun has its own values, but will fall between the ranges of its matching archetype)
Archetype | RPM | Damage | Range (meters) | Stability | ADS (seconds) | Reload (seconds per round) | Magazine (rounds) | Max Ammo |
Balanced | 64 | 190 | 5.62-5.98 | 31-49 | 0.27-0.30 | 0.62-0.75 | 3-6 | 6-13 |
Lightweight | 90 | 176 | 5.42-5.78 | 26-44 | 0.233-0.264 | 0.53-0.62 | 3-6 | 3-10 |
Precise | 53 | 205 | 5.92-6.28 | 31-49 | 0.287-0.313 | 0.60-0.72 | 3-6 | 5-12 |
Powerful | 45 | 219 | 6.22-6.58 | 11-29 | 0.303-0.333 | 0.69-0.85 | 3-6 | 4-11 |
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